diff options
| author | Spp <spp@jorge.gr> | 2013-11-08 10:29:51 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-11-08 10:29:51 +0100 |
| commit | 990e4c78514e3a3f8e8905cf22dfacbb0c4fba67 (patch) | |
| tree | aa9140f37cedf8a445608f3849bcc566c2cf0a51 /src/server/game/Maps | |
| parent | 184fe092c3a7d37eb3983ec11e3f5d3a9f6640fa (diff) | |
| parent | 16a51e328a12b8eafb7ff2c18806ca9aef6b23a2 (diff) | |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Grids/Notifiers/GridNotifiers.h
src/server/game/Grids/ObjectGridLoader.h
src/server/game/Spells/SpellInfo.h
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_desolace.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
Diffstat (limited to 'src/server/game/Maps')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 30 | ||||
| -rw-r--r-- | src/server/game/Maps/MapInstanced.h | 2 | ||||
| -rw-r--r-- | src/server/game/Maps/MapManager.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Maps/MapReference.h | 2 | ||||
| -rw-r--r-- | src/server/game/Maps/MapUpdater.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Maps/TransportMgr.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Maps/ZoneScript.h | 10 |
7 files changed, 30 insertions, 34 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 7e165564583..dc7b3b82ea3 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -295,9 +295,7 @@ void Map::AddToGrid(GameObject* obj, Cell const& cell) } template<class T> -void Map::SwitchGridContainers(T* /*obj*/, bool /*on*/) -{ -} +void Map::SwitchGridContainers(T* /*obj*/, bool /*on*/) { } template<> void Map::SwitchGridContainers(Creature* obj, bool on) @@ -492,9 +490,7 @@ bool Map::AddPlayerToMap(Player* player) } template<class T> -void Map::InitializeObject(T* /*obj*/) -{ -} +void Map::InitializeObject(T* /*obj*/) { } template<> void Map::InitializeObject(Creature* obj) @@ -693,7 +689,7 @@ struct ResetNotifier for (typename GridRefManager<T>::iterator iter=m.begin(); iter != m.end(); ++iter) iter->GetSource()->ResetAllNotifies(); } - template<class T> void Visit(GridRefManager<T> &) {} + template<class T> void Visit(GridRefManager<T> &) { } void Visit(CreatureMapType &m) { resetNotify<Creature>(m);} void Visit(PlayerMapType &m) { resetNotify<Player>(m);} }; @@ -2430,8 +2426,20 @@ void Map::RemoveAllObjectsInRemoveList() bool on = itr->second; i_objectsToSwitch.erase(itr); - if ((obj->GetTypeId() == TYPEID_UNIT || obj->GetTypeId() == TYPEID_GAMEOBJECT) && !obj->IsPermanentWorldObject()) - SwitchGridContainers(obj, on); + if (!obj->IsPermanentWorldObject()) + { + switch (obj->GetTypeId()) + { + case TYPEID_UNIT: + SwitchGridContainers<Creature>(obj->ToCreature(), on); + break; + case TYPEID_GAMEOBJECT: + SwitchGridContainers<GameObject>(obj->ToGameObject(), on); + break; + default: + break; + } + } } //TC_LOG_DEBUG(LOG_FILTER_MAPS, "Object remover 1 check."); @@ -2564,9 +2572,7 @@ void Map::AddToActive(DynamicObject* d) } template<class T> -void Map::RemoveFromActive(T* /*obj*/) -{ -} +void Map::RemoveFromActive(T* /*obj*/) { } template <> void Map::RemoveFromActive(Creature* c) diff --git a/src/server/game/Maps/MapInstanced.h b/src/server/game/Maps/MapInstanced.h index 06a5f3e04a5..0955acc1432 100644 --- a/src/server/game/Maps/MapInstanced.h +++ b/src/server/game/Maps/MapInstanced.h @@ -30,7 +30,7 @@ class MapInstanced : public Map typedef UNORDERED_MAP< uint32, Map*> InstancedMaps; MapInstanced(uint32 id, time_t expiry); - ~MapInstanced() {} + ~MapInstanced() { } // functions overwrite Map versions void Update(const uint32); diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 9f960c4d4bb..45a860a0622 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -45,9 +45,7 @@ MapManager::MapManager() i_timer.SetInterval(sWorld->getIntConfig(CONFIG_INTERVAL_MAPUPDATE)); } -MapManager::~MapManager() -{ -} +MapManager::~MapManager() { } void MapManager::Initialize() { @@ -296,9 +294,7 @@ void MapManager::Update(uint32 diff) i_timer.SetCurrent(0); } -void MapManager::DoDelayedMovesAndRemoves() -{ -} +void MapManager::DoDelayedMovesAndRemoves() { } bool MapManager::ExistMapAndVMap(uint32 mapid, float x, float y) { diff --git a/src/server/game/Maps/MapReference.h b/src/server/game/Maps/MapReference.h index f2f35e0955e..25c4b3870c5 100644 --- a/src/server/game/Maps/MapReference.h +++ b/src/server/game/Maps/MapReference.h @@ -42,7 +42,7 @@ class MapReference : public Reference<Map, Player> getTarget()->m_mapRefManager.decSize(); } public: - MapReference() : Reference<Map, Player>() {} + MapReference() : Reference<Map, Player>() { } ~MapReference() { unlink(); } MapReference* next() { return (MapReference*)Reference<Map, Player>::next(); } MapReference const* next() const { return (MapReference const*)Reference<Map, Player>::next(); } diff --git a/src/server/game/Maps/MapUpdater.cpp b/src/server/game/Maps/MapUpdater.cpp index 5e5f520505c..f3a5a66bf66 100644 --- a/src/server/game/Maps/MapUpdater.cpp +++ b/src/server/game/Maps/MapUpdater.cpp @@ -58,9 +58,7 @@ class MapUpdateRequest : public ACE_Method_Request }; MapUpdater::MapUpdater(): -m_executor(), m_mutex(), m_condition(m_mutex), pending_requests(0) -{ -} +m_executor(), m_mutex(), m_condition(m_mutex), pending_requests(0) { } MapUpdater::~MapUpdater() { diff --git a/src/server/game/Maps/TransportMgr.cpp b/src/server/game/Maps/TransportMgr.cpp index fe49be5607d..c0da12c5614 100644 --- a/src/server/game/Maps/TransportMgr.cpp +++ b/src/server/game/Maps/TransportMgr.cpp @@ -32,13 +32,9 @@ TransportTemplate::~TransportTemplate() delete *itr; } -TransportMgr::TransportMgr() -{ -} +TransportMgr::TransportMgr() { } -TransportMgr::~TransportMgr() -{ -} +TransportMgr::~TransportMgr() { } void TransportMgr::Unload() { diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h index ce7168a4040..a745b94f466 100644 --- a/src/server/game/Maps/ZoneScript.h +++ b/src/server/game/Maps/ZoneScript.h @@ -26,8 +26,8 @@ class GameObject; class ZoneScript { public: - ZoneScript() {} - virtual ~ZoneScript() {} + ZoneScript() { } + virtual ~ZoneScript() { } virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, CreatureData const* data) { return data->id; } virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; } @@ -42,13 +42,13 @@ class ZoneScript //All-purpose data storage 64 bit virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; } - virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {} + virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) { } //All-purpose data storage 32 bit virtual uint32 GetData(uint32 /*DataId*/) const { return 0; } - virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {} + virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) { } - virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) {} + virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) { } }; #endif |
