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authorShauren <shauren.trinity@gmail.com>2021-03-28 16:52:07 +0200
committerShauren <shauren.trinity@gmail.com>2024-10-05 17:03:55 +0200
commitb502bc46837f68383b68d8aecc4d4d5d7ff252f5 (patch)
treea551375554c44adb45880dff46f3e7ff5d74a600 /src/server/game/Maps
parentcb9b34d906108146e6571d349abb8da3ea4a8c6f (diff)
Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
(cherry picked from commit 33b3ebcae67870f704d86d30aa357781b33bb411)
Diffstat (limited to 'src/server/game/Maps')
-rw-r--r--src/server/game/Maps/Map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 02ce3f606ad..af77c925858 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -505,7 +505,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
void UpdateIteratorBack(Player* player);
- TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, WorldObject* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0, bool personalSpawn = false);
+ TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, WorldObject* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0, ObjectGuid privateObjectOwner = ObjectGuid::Empty);
void SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list = nullptr);
Player* GetPlayer(ObjectGuid const& guid);
Corpse* GetCorpse(ObjectGuid const& guid);