diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:52:58 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:53:25 +0200 |
commit | c5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch) | |
tree | aa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Maps | |
parent | 74456703146194de72424ec98c4ea76402077be6 (diff) |
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Maps')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Maps/Map.h | 2 | ||||
-rw-r--r-- | src/server/game/Maps/MapInstanced.cpp | 15 | ||||
-rw-r--r-- | src/server/game/Maps/MapScripts.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Maps/TransportMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Maps/ZoneScript.cpp | 24 | ||||
-rw-r--r-- | src/server/game/Maps/ZoneScript.h | 15 |
7 files changed, 56 insertions, 19 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 9faf6961f45..f4e088ce729 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -17,11 +17,10 @@ */ #include "Map.h" -#include "MapManager.h" #include "Battleground.h" -#include "MMapFactory.h" #include "CellImpl.h" #include "Conversation.h" +#include "DatabaseEnv.h" #include "DisableMgr.h" #include "DynamicTree.h" #include "GridNotifiers.h" @@ -31,8 +30,11 @@ #include "InstancePackets.h" #include "InstanceScenario.h" #include "InstanceScript.h" +#include "Log.h" #include "MapInstanced.h" +#include "MapManager.h" #include "MiscPackets.h" +#include "MMapFactory.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Pet.h" diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 0e614a89454..4ff78d3c537 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -35,6 +35,8 @@ #include <list> #include <memory> #include <mutex> +#include <set> +#include <unordered_set> class Battleground; class BattlegroundMap; diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index eca2e69ee41..6ea46eb63ee 100644 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -17,17 +17,18 @@ */ #include "MapInstanced.h" -#include "ObjectMgr.h" -#include "MapManager.h" #include "Battleground.h" -#include "VMapFactory.h" -#include "MMapFactory.h" -#include "InstanceSaveMgr.h" -#include "World.h" +#include "GarrisonMap.h" #include "Group.h" +#include "InstanceSaveMgr.h" +#include "Log.h" +#include "MapManager.h" +#include "MMapFactory.h" +#include "ObjectMgr.h" #include "Player.h" -#include "GarrisonMap.h" #include "ScenarioMgr.h" +#include "VMapFactory.h" +#include "World.h" MapInstanced::MapInstanced(uint32 id, time_t expiry) : Map(id, expiry, 0, DIFFICULTY_NORMAL) { diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index c6eb2068165..cc82334faa9 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -16,14 +16,15 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "Map.h" #include "CellImpl.h" -#include "GridNotifiers.h" #include "GossipDef.h" -#include "Map.h" +#include "GridNotifiers.h" +#include "Item.h" +#include "Log.h" #include "MapManager.h" #include "ObjectMgr.h" #include "Pet.h" -#include "Item.h" #include "ScriptedCreature.h" #include "ScriptMgr.h" #include "Transport.h" @@ -887,7 +888,7 @@ void Map::ScriptsProcess() break; case SCRIPT_COMMAND_MOVEMENT: - // Source must be Creature. + // Source must be Creature. if (Creature* cSource = _GetScriptCreature(source, true, step.script)) { if (!cSource->IsAlive()) diff --git a/src/server/game/Maps/TransportMgr.cpp b/src/server/game/Maps/TransportMgr.cpp index 21f03aa78ca..d402b93b899 100644 --- a/src/server/game/Maps/TransportMgr.cpp +++ b/src/server/game/Maps/TransportMgr.cpp @@ -16,10 +16,12 @@ */ #include "TransportMgr.h" -#include "Transport.h" +#include "DatabaseEnv.h" #include "InstanceScript.h" +#include "Log.h" #include "MapManager.h" #include "Spline.h" +#include "Transport.h" TransportTemplate::~TransportTemplate() { diff --git a/src/server/game/Maps/ZoneScript.cpp b/src/server/game/Maps/ZoneScript.cpp new file mode 100644 index 00000000000..e16007a34f3 --- /dev/null +++ b/src/server/game/Maps/ZoneScript.cpp @@ -0,0 +1,24 @@ +/* + * Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ZoneScript.h" +#include "Creature.h" + +uint32 ZoneScript::GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) +{ + return data->id; +} diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h index 841099664bb..08b939f1c50 100644 --- a/src/server/game/Maps/ZoneScript.h +++ b/src/server/game/Maps/ZoneScript.h @@ -18,18 +18,22 @@ #ifndef ZONE_SCRIPT_H_ #define ZONE_SCRIPT_H_ -#include "Common.h" -#include "Creature.h" +#include "Define.h" +#include "ObjectGuid.h" +class Creature; class GameObject; +class Unit; +class WorldObject; +struct CreatureData; -class ZoneScript +class TC_GAME_API ZoneScript { public: ZoneScript() { } virtual ~ZoneScript() { } - virtual uint32 GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) { return data->id; } + virtual uint32 GetCreatureEntry(ObjectGuid::LowType /*spawnId*/, CreatureData const* data); virtual uint32 GetGameObjectEntry(ObjectGuid::LowType /*spawnId*/, uint32 entry) { return entry; } virtual void OnCreatureCreate(Creature* ) { } @@ -40,10 +44,11 @@ class ZoneScript virtual void OnUnitDeath(Unit*) { } - //All-purpose data storage 64 bit + //All-purpose data storage ObjectGuid virtual ObjectGuid GetGuidData(uint32 /*DataId*/) const { return ObjectGuid::Empty; } virtual void SetGuidData(uint32 /*DataId*/, ObjectGuid /*Value*/) { } + //All-purpose data storage 64 bit virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; } virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) { } |