diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-03-27 18:14:47 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-03-27 18:14:47 +0200 |
| commit | b47185cabfbdeeaf492bf2303635db07ce703785 (patch) | |
| tree | a162947c7357e964ef991471fe5a40b44f6bbbcf /src/server/game/Miscellaneous | |
| parent | 4eba9786708dd3b22d9053c1a14eac7e6d03242e (diff) | |
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Diffstat (limited to 'src/server/game/Miscellaneous')
| -rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index c5c75e56dba..8ddb0a46f84 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -19,6 +19,7 @@ #define TRINITY_SHAREDDEFINES_H #include "Define.h" +#include "EnumFlag.h" float const GROUND_HEIGHT_TOLERANCE = 0.05f; // Extra tolerance to z position to check if it is in air or on ground. constexpr float Z_OFFSET_FIND_HEIGHT = 0.5f; @@ -2817,6 +2818,8 @@ enum GameObjectFlags GO_FLAG_LOW_PRIORITY_SELECTION = 0x04000000, // client will give lower cursor priority to this object when multiple objects overlap }; +DEFINE_ENUM_FLAG(GameObjectFlags); + enum GameObjectDynamicLowFlags { GO_DYNFLAG_LO_HIDE_MODEL = 0x0002, // Object model is not shown with this flag @@ -5669,6 +5672,8 @@ enum CorpseDynFlags CORPSE_DYNFLAG_LOOTABLE = 0x0001 }; +DEFINE_ENUM_FLAG(CorpseDynFlags); + #define PLAYER_CORPSE_LOOT_ENTRY 1 // EnumUtils: DESCRIBE THIS |
