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| author | mik1893 <michele.roscelli@gmail.com> | 2016-06-07 20:45:25 +0100 |
|---|---|---|
| committer | mik1893 <michele.roscelli@gmail.com> | 2016-06-07 20:45:25 +0100 |
| commit | 7c25f3cffd0c4e15a9ff08982914fd95d5cafe2f (patch) | |
| tree | e5276270483aca4cb96303dc38b5b8e75a3257ec /src/server/game/Movement/MotionMaster.cpp | |
| parent | 8716ce2341de63da1ea0101dc82fd05d1bc50946 (diff) | |
| parent | 19aac66bc262a835cae288fc3d0ccdc8e93d0fb9 (diff) | |
Merge pull request #16969 from tkrokli/cant_do_this_while_moving
Core/Movement: enable item use and spell cast when dismounting
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
| -rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 6f7dae1d4f2..d2059886f40 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -479,11 +479,12 @@ void MotionMaster::MoveFall(uint32 id /*=0*/) if (std::fabs(_owner->GetPositionZ() - tz) < 0.1f) return; + _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); + _owner->m_movementInfo.SetFallTime(0); + + // don't run spline movement for players if (_owner->GetTypeId() == TYPEID_PLAYER) - { - _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); - _owner->m_movementInfo.SetFallTime(0); - } + return; Movement::MoveSplineInit init(_owner); init.MoveTo(_owner->GetPositionX(), _owner->GetPositionY(), tz, false); |
