aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Movement/MotionMaster.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Movement/MotionMaster.cpp')
-rw-r--r--src/server/game/Movement/MotionMaster.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 6f7dae1d4f2..d2059886f40 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -479,11 +479,12 @@ void MotionMaster::MoveFall(uint32 id /*=0*/)
if (std::fabs(_owner->GetPositionZ() - tz) < 0.1f)
return;
+ _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING);
+ _owner->m_movementInfo.SetFallTime(0);
+
+ // don't run spline movement for players
if (_owner->GetTypeId() == TYPEID_PLAYER)
- {
- _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING);
- _owner->m_movementInfo.SetFallTime(0);
- }
+ return;
Movement::MoveSplineInit init(_owner);
init.MoveTo(_owner->GetPositionX(), _owner->GetPositionY(), tz, false);