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| author | joschiwald <joschiwald.trinity@gmail.com> | 2015-01-18 23:56:01 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2015-01-18 23:56:01 +0100 |
| commit | fd6668d17a12704187f4fa3ab30efbee3ebbfe5a (patch) | |
| tree | a51d0cd333456db9b746af42afe3a73b7c299d24 /src/server/game/Movement/MovementStructures.h | |
| parent | 1a4b1beb141182bd050ed8fa1220597e8ed837a8 (diff) | |
Core/NetworkIO: sync opcode values with wpp and removed duplicate ones
Diffstat (limited to 'src/server/game/Movement/MovementStructures.h')
| -rw-r--r-- | src/server/game/Movement/MovementStructures.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h index afa30b4c1c7..96d85a6fd0e 100644 --- a/src/server/game/Movement/MovementStructures.h +++ b/src/server/game/Movement/MovementStructures.h @@ -139,7 +139,7 @@ namespace Movement class PacketSender { public: - PacketSender(Unit* unit, OpcodeServer serverControl, OpcodeServer playerControl, OpcodeServer broadcast = SMSG_PLAYER_MOVE, ExtraMovementStatusElement* extras = NULL); + PacketSender(Unit* unit, OpcodeServer serverControl, OpcodeServer playerControl, OpcodeServer broadcast = SMSG_MOVE_UPDATE, ExtraMovementStatusElement* extras = NULL); void Send() const; |
