diff options
| author | kaelima <kaelima@live.se> | 2012-11-07 16:42:22 +0100 |
|---|---|---|
| committer | kaelima <kaelima@live.se> | 2012-11-07 16:42:22 +0100 |
| commit | 677ee02b8ea32aad12bce60db7527c60ef76f164 (patch) | |
| tree | 3151e21d2c4cbf93be21f434d43b18eda063e820 /src/server/game/Movement/Spline | |
| parent | 3c13454ad71b259c50d394a8a467a2570f683827 (diff) | |
Core/Movement: MovementGenerator fixes.
- vmap height search in FleeingMovementGenerator and ConfusedMovementGenerator (until we can search for a nearby position properly) Should solve #7704, needs testing
- Removed some unused code in CalculatePath and TargetedMovementGenerator. Ty faramir118
- Allow players to charge through slime and lava liquids. Closes #7967
Diffstat (limited to 'src/server/game/Movement/Spline')
| -rw-r--r-- | src/server/game/Movement/Spline/MoveSplineInit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Movement/Spline/MoveSplineInit.cpp b/src/server/game/Movement/Spline/MoveSplineInit.cpp index 67b019b93f7..b6cd1391ca3 100644 --- a/src/server/game/Movement/Spline/MoveSplineInit.cpp +++ b/src/server/game/Movement/Spline/MoveSplineInit.cpp @@ -98,7 +98,7 @@ namespace Movement if (!args.HasVelocity) args.velocity = unit->GetSpeed(SelectSpeedType(moveFlags)); - if (!args.Validate(&unit)) + if (!args.Validate(unit)) return 0; if (moveFlags & MOVEMENTFLAG_ROOT) |
