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path: root/src/server/game/Movement/Spline
AgeCommit message (Expand)Author
2025-11-29Core/Movement: Removed spline init parameter deprecated after jump reworkShauren
2025-11-25Core/Movement: Update gravity constant to be more accurateShauren
2025-11-17Core/Movement: Implemented vertical-only knockbacks for creaturesShauren
2025-11-10Core/Movement: Use std::span argument instead of std::vector in MoveSplineIni...Shauren
2025-11-09Core/Movement: Change parabolic/animtier spline arguments to use point index ...Shauren
2025-10-22Core/Movement: Fixed spline packed delta limit checkShauren
2025-10-14Core/Entities: Merge duplicate functions calculating relative positions - rem...Shauren
2025-06-18Core: Updated to 11.1.7Shauren
2025-06-17Core/Movement: Spline code cleanupShauren
2025-06-07Core/Movement: Fixed orientation calculation when using MoveSpline::ComputePo...Shauren
2025-05-29Core/Movement: Spline<float> compile fixShauren
2024-11-06Core/PacketIO: Named a bunch of unknown/unused fieldsShauren
2024-10-07Core/Movement: Implemented cyclic waypoint movement (#29923)ModoX
2024-06-29Core/Movement: Defined and implemented new spline flag - JumpOrientationFixedShauren
2024-06-21nopch build fixShauren
2024-06-21Core/Movement: Allow setting position or object facing targets for jump movementShauren
2024-04-25Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...Shauren
2024-04-24Core/Movement: Fixed spline packed deltas validation checkShauren
2024-04-23Build fix for clang <= 14Shauren
2024-04-23Core/Movement: Change default spline flags - Steering replaces SmoothGroundPathShauren
2024-04-23Core/Movement: Refactor MoveSplineFlag to get rid of undefined behavior (cast...Shauren
2024-04-22Core/Units: Name new spline flag and linked npc flagShauren
2024-04-21Core/Movement: Fixed data sent in cyclic spline related packetsModoX
2024-04-21Core/Movement: Switch to uncompressed paths in spline packets automatically w...Shauren
2024-04-20Core/Movement: Added functions to MoveSplineInit to enable steering flagShauren
2024-04-07Core/Movement: Ensure land and takeoff animations even if gravity enabled/dis...Shauren
2023-05-29Core/Movement: Fixed uninitialized value in MoveSplineInitArgsShauren
2023-03-26Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff move...Shauren
2023-03-05Core/Units: Added Unit::SetFacingToPoint functionShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-12-30Core/Movement: Don't compute orientation for vertical splines (#28556)Meji
2022-11-06Core/Misc: Added noexcept to move constructors and move assignment operatorsShauren
2022-07-24Core/Units: Removed spline speed limit for MoveJumpWithGravity (#28142)Teleqraph
2022-06-10Core/Movement: b1a94bf94c500b64a5c4ae92642a95d048d9f392 followup - MoveSpline...Shauren
2022-06-10Core/Movement: Delay creating MoveSplineInit objects used by GenericMovementG...Shauren
2022-06-07Core/Movement: Allow overwriting number of steps for spline length calculationsShauren
2022-05-25Core/GameObjects: Transport (type 11) improvementsShauren
2022-03-22Core/Misc: Add TempSummon timer to GetDebugInfoShauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-05Core/Movement: Corrected Animation Tier handling (PR #24875)NoName
2021-12-31Core/Movement: Formation Rewrite (#24379)Eridium
2021-12-30Core/Movement: Improve log when starting a spline with invalid argumentsjackpoz
2021-12-22Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)NoName
2021-12-19Fix fleeing speed to 66% run speed (#24025)Giacomo Pozzoni
2021-12-19Core/Movement: Fix wrong orientation set when pausing movement (#23986)Giacomo Pozzoni
2021-12-17Core/Spline: Fix crashjackpoz
2021-12-16Core/Movement: add a velocity argument for the spline chain meta table (PR #2...Ovah
2021-11-27Core/Movement: Implement initializing parabolic splines using jump gravity in...Shauren
2021-11-23Core/Misc: Fix issues reported by static analysisjackpoz