diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2018-04-01 13:52:36 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-09-23 22:21:29 +0200 |
| commit | bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e (patch) | |
| tree | 5725af072958ca1fa59e6154bcb1e70351f35264 /src/server/game/Movement/Spline | |
| parent | bf958da14828123442781f98443326b0f916b34b (diff) | |
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
(cherry picked from commit 4692e10ca2ffed5ba2a0336e9c93962b0fad9eaa)
Diffstat (limited to 'src/server/game/Movement/Spline')
| -rw-r--r-- | src/server/game/Movement/Spline/MoveSplineInit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Movement/Spline/MoveSplineInit.cpp b/src/server/game/Movement/Spline/MoveSplineInit.cpp index a5d6a7c86f3..efe2b820de7 100644 --- a/src/server/game/Movement/Spline/MoveSplineInit.cpp +++ b/src/server/game/Movement/Spline/MoveSplineInit.cpp @@ -203,7 +203,7 @@ namespace Movement void MoveSplineInit::SetFacing(Unit const* target) { - args.facing.angle = unit->GetAngle(target); + args.facing.angle = unit->GetAbsoluteAngle(target); args.facing.target = target->GetGUID(); args.facing.type = MONSTER_MOVE_FACING_TARGET; } |
