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authorDDuarte <dnpd.dd@gmail.com>2014-10-27 22:52:19 +0000
committerDDuarte <dnpd.dd@gmail.com>2014-10-27 22:52:19 +0000
commit5bc823f5e7fb2ac4a79748aefef8d1c2aeb72983 (patch)
tree676321a594429c36dcd5fb3a268f29a06ca6b06e /src/server/game/Movement
parent7dc4b7e6f81b20bb37ef7cb5f65efec1a533be79 (diff)
Core: Even more warning fixes
Diffstat (limited to 'src/server/game/Movement')
-rw-r--r--src/server/game/Movement/MotionMaster.cpp2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/MovementStructures.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index e7c35590aa7..131a6e381e0 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -441,7 +441,7 @@ void MotionMaster::MoveSeekAssistance(float x, float y, float z)
{
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_ERROR("misc", "Player (GUID: %u) attempt to seek assistance", _owner->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("misc", "Player (GUID: %s) attempt to seek assistance", _owner->GetGUID().ToString().c_str());
}
else
{
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 9d9347a27d5..ed42c513a2c 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -42,7 +42,7 @@ void WaypointMovementGenerator<Creature>::LoadPath(Creature* creature)
if (!i_path)
{
// No path id found for entry
- TC_LOG_ERROR("sql.sql", "WaypointMovementGenerator::LoadPath: creature %s (%s DB GUID: %u) doesn't have waypoint path id: %u", creature->GetName().c_str(), creature->GetGUID().ToString().c_str(), creature->GetDBTableGUIDLow(), path_id);
+ TC_LOG_ERROR("sql.sql", "WaypointMovementGenerator::LoadPath: creature %s (%s DB GUID: " UI64FMTD ") doesn't have waypoint path id: %u", creature->GetName().c_str(), creature->GetGUID().ToString().c_str(), creature->GetDBTableGUIDLow(), path_id);
return;
}
diff --git a/src/server/game/Movement/MovementStructures.cpp b/src/server/game/Movement/MovementStructures.cpp
index 93e940f0e64..20011a443d7 100644
--- a/src/server/game/Movement/MovementStructures.cpp
+++ b/src/server/game/Movement/MovementStructures.cpp
@@ -5213,7 +5213,7 @@ void Movement::PacketSender::Send() const
if (Player* player = _unit->ToPlayer())
{
isPlayerMovement = player->m_mover->GetTypeId() == TYPEID_PLAYER;
- if (isPlayerMovement && _selfOpcode != NULL_OPCODE)
+ if (isPlayerMovement && _selfOpcode != static_cast<OpcodeServer>(NULL_OPCODE))
{
WorldPacket data(_selfOpcode);
_unit->WriteMovementInfo(data, _extraElements);
@@ -5221,7 +5221,7 @@ void Movement::PacketSender::Send() const
}
}
- if (_broadcast != NULL_OPCODE)
+ if (_broadcast != static_cast<OpcodeServer>(NULL_OPCODE))
{
///! Need to reset current extra element index before writing another packet
if (_extraElements)