aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Movement
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2014-09-14 16:14:12 +0200
committerShauren <shauren.trinity@gmail.com>2014-09-14 16:14:12 +0200
commita0e50ea35fca61447bf07fc45d93c98234ba59f7 (patch)
treeb4ee69a63866f42e466a3c03fc031ce0710ac762 /src/server/game/Movement
parentce67a097bf3c0c3241f4441a808e32639ddbaafb (diff)
Core/Entities: Use ObjectGuid class in game project
Diffstat (limited to 'src/server/game/Movement')
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h6
-rw-r--r--src/server/game/Movement/Spline/MoveSplineInit.cpp6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
index c3bcfffb2a7..f2ff4c6839d 100755
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
@@ -25,7 +25,7 @@ template<class T>
class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
{
public:
- FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) { }
+ FleeingMovementGenerator(ObjectGuid fright) : i_frightGUID(fright), i_nextCheckTime(0) { }
void DoInitialize(T*);
void DoFinalize(T*);
@@ -38,14 +38,14 @@ class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovem
void _setTargetLocation(T*);
void _getPoint(T*, float &x, float &y, float &z);
- uint64 i_frightGUID;
+ ObjectGuid i_frightGUID;
TimeTracker i_nextCheckTime;
};
class TimedFleeingMovementGenerator : public FleeingMovementGenerator<Creature>
{
public:
- TimedFleeingMovementGenerator(uint64 fright, uint32 time) :
+ TimedFleeingMovementGenerator(ObjectGuid fright, uint32 time) :
FleeingMovementGenerator<Creature>(fright),
i_totalFleeTime(time) { }
diff --git a/src/server/game/Movement/Spline/MoveSplineInit.cpp b/src/server/game/Movement/Spline/MoveSplineInit.cpp
index dffda0c67f4..9619d478b7f 100644
--- a/src/server/game/Movement/Spline/MoveSplineInit.cpp
+++ b/src/server/game/Movement/Spline/MoveSplineInit.cpp
@@ -121,7 +121,7 @@ namespace Movement
if (transport)
{
data.SetOpcode(SMSG_MONSTER_MOVE_TRANSPORT);
- data.appendPackGUID(unit->GetTransGUID());
+ data << unit->GetTransGUID().WriteAsPacked();
data << int8(unit->GetTransSeat());
}
@@ -167,7 +167,7 @@ namespace Movement
if (transport)
{
data.SetOpcode(SMSG_MONSTER_MOVE_TRANSPORT);
- data.appendPackGUID(unit->GetTransGUID());
+ data << unit->GetTransGUID().WriteAsPacked();
data << int8(unit->GetTransSeat());
}
@@ -188,7 +188,7 @@ namespace Movement
void MoveSplineInit::SetFacing(const Unit* target)
{
args.flags.EnableFacingTarget();
- args.facing.target = target->GetGUID();
+ args.facing.target = target->GetGUID().GetRawValue();
}
void MoveSplineInit::SetFacing(float angle)