diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-01-29 19:44:55 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-29 20:35:25 +0100 |
| commit | 70442041300bb0a1146717497fd5f771d874befa (patch) | |
| tree | 04afe7c59fa8e1c1376510930aaf73f322de176c /src/server/game/Phasing/PhasingHandler.cpp | |
| parent | a5c713eaf21ce086074cf5934d1ee105c2c86922 (diff) | |
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
Diffstat (limited to 'src/server/game/Phasing/PhasingHandler.cpp')
| -rw-r--r-- | src/server/game/Phasing/PhasingHandler.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/server/game/Phasing/PhasingHandler.cpp b/src/server/game/Phasing/PhasingHandler.cpp index 974461141a3..50e7afe586f 100644 --- a/src/server/game/Phasing/PhasingHandler.cpp +++ b/src/server/game/Phasing/PhasingHandler.cpp @@ -670,20 +670,6 @@ bool PhasingHandler::IsPersonalPhase(uint32 phaseId) return false; } -void PhasingHandler::ReplaceObject(WorldObject* object, WorldObject* newObject, ObjectGuid const& replacedObjectGuid, bool stopAnimKits /*= true*/) -{ - WorldObject* replacedObject = ObjectAccessor::GetWorldObject(*object, replacedObjectGuid); - if (!replacedObject) - return; - - replacedObject->ReplaceWith(object, newObject, stopAnimKits); - if (Player* player = object->ToPlayer()) - { - WorldObject* targets[] = { newObject, replacedObject }; - player->UpdateVisibilityOf({ std::begin(targets), std::end(targets) }); - } -} - void PhasingHandler::UpdateVisibilityIfNeeded(WorldObject* object, bool updateVisibility, bool changed) { if (changed && object->IsInWorld()) |
