aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Pools/QuestPools.cpp
diff options
context:
space:
mode:
authorAurelio Arcabascio <aurelioarcabascio@gmail.com>2021-01-02 13:10:26 -0500
committerGitHub <noreply@github.com>2021-01-02 19:10:26 +0100
commit4ea64b515aa952662dce11fd1012c566ae0d2449 (patch)
tree9e411a0003fb4a8287252778ffe61bf8e01d28af /src/server/game/Pools/QuestPools.cpp
parent94c03b2107ad6603aaf185d58d63480e79c97e76 (diff)
Core/Player: auto-attacked player stands up from sit or sleep state (#25684)
* Fixed Auto Attack bug on sitting player * Victim now stands during sleep and stand emotes
Diffstat (limited to 'src/server/game/Pools/QuestPools.cpp')
0 files changed, 0 insertions, 0 deletions