diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-12-27 17:52:11 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-12-27 17:52:11 +0000 |
| commit | 91136ea55fe308db37d260969da60c488cf74b81 (patch) | |
| tree | dc11b3024d73edd8a317b0d7b1d09261ecd11bbf /src/server/game/Quests | |
| parent | 3ee6ec258a3ccf3dfe1d74eec9adbf8bbc2843f6 (diff) | |
| parent | 7fe2d7309ae3b850f3a7c75fc9bb6ec18bea00a1 (diff) | |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/Battleground.h
src/server/game/DataStores/DBCEnums.h
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/scripts/Commands/cs_reload.cpp
Diffstat (limited to 'src/server/game/Quests')
| -rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Quests/QuestDef.h | 2 |
2 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 1c8fdfacf11..3af7d071f42 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -166,9 +166,7 @@ Quest::Quest(Field* questRecord) for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) OfferRewardEmoteDelay[i] = questRecord[168+i].GetInt32(); - CompleteScript = questRecord[172].GetUInt32(); - - // int32 WDBVerified = questRecord[173].GetInt32(); + // int32 WDBVerified = questRecord[172].GetInt32(); if (SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT) Flags |= QUEST_FLAGS_AUTO_ACCEPT; diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index d8cb8cdbb4e..2ec2ba8ef1b 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -275,7 +275,6 @@ class Quest uint32 GetSoundTurnIn() const { return SoundTurnIn; } uint32 GetIncompleteEmote() const { return EmoteOnIncomplete; } uint32 GetCompleteEmote() const { return EmoteOnComplete; } - uint32 GetQuestCompleteScript() const { return CompleteScript; } bool IsRepeatable() const { return SpecialFlags & QUEST_SPECIAL_FLAGS_REPEATABLE; } bool IsAutoAccept() const; bool IsAutoComplete() const; @@ -403,7 +402,6 @@ class Quest uint32 PointOption; uint32 EmoteOnIncomplete; uint32 EmoteOnComplete; - uint32 CompleteScript; // new in 4.x uint32 MinimapTargetMark; uint32 RewardSkillId; |
