aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Quests
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Quests')
-rw-r--r--src/server/game/Quests/QuestDef.cpp4
-rw-r--r--src/server/game/Quests/QuestDef.h2
2 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index 1c8fdfacf11..3af7d071f42 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -166,9 +166,7 @@ Quest::Quest(Field* questRecord)
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmoteDelay[i] = questRecord[168+i].GetInt32();
- CompleteScript = questRecord[172].GetUInt32();
-
- // int32 WDBVerified = questRecord[173].GetInt32();
+ // int32 WDBVerified = questRecord[172].GetInt32();
if (SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT)
Flags |= QUEST_FLAGS_AUTO_ACCEPT;
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h
index d8cb8cdbb4e..2ec2ba8ef1b 100644
--- a/src/server/game/Quests/QuestDef.h
+++ b/src/server/game/Quests/QuestDef.h
@@ -275,7 +275,6 @@ class Quest
uint32 GetSoundTurnIn() const { return SoundTurnIn; }
uint32 GetIncompleteEmote() const { return EmoteOnIncomplete; }
uint32 GetCompleteEmote() const { return EmoteOnComplete; }
- uint32 GetQuestCompleteScript() const { return CompleteScript; }
bool IsRepeatable() const { return SpecialFlags & QUEST_SPECIAL_FLAGS_REPEATABLE; }
bool IsAutoAccept() const;
bool IsAutoComplete() const;
@@ -403,7 +402,6 @@ class Quest
uint32 PointOption;
uint32 EmoteOnIncomplete;
uint32 EmoteOnComplete;
- uint32 CompleteScript;
// new in 4.x
uint32 MinimapTargetMark;
uint32 RewardSkillId;