diff options
Diffstat (limited to 'src/server/game/Quests')
| -rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Quests/QuestDef.h | 2 |
2 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 1c8fdfacf11..3af7d071f42 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -166,9 +166,7 @@ Quest::Quest(Field* questRecord) for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) OfferRewardEmoteDelay[i] = questRecord[168+i].GetInt32(); - CompleteScript = questRecord[172].GetUInt32(); - - // int32 WDBVerified = questRecord[173].GetInt32(); + // int32 WDBVerified = questRecord[172].GetInt32(); if (SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT) Flags |= QUEST_FLAGS_AUTO_ACCEPT; diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index d8cb8cdbb4e..2ec2ba8ef1b 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -275,7 +275,6 @@ class Quest uint32 GetSoundTurnIn() const { return SoundTurnIn; } uint32 GetIncompleteEmote() const { return EmoteOnIncomplete; } uint32 GetCompleteEmote() const { return EmoteOnComplete; } - uint32 GetQuestCompleteScript() const { return CompleteScript; } bool IsRepeatable() const { return SpecialFlags & QUEST_SPECIAL_FLAGS_REPEATABLE; } bool IsAutoAccept() const; bool IsAutoComplete() const; @@ -403,7 +402,6 @@ class Quest uint32 PointOption; uint32 EmoteOnIncomplete; uint32 EmoteOnComplete; - uint32 CompleteScript; // new in 4.x uint32 MinimapTargetMark; uint32 RewardSkillId; |
