diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-05-07 01:16:29 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-05-07 01:16:29 +0200 |
commit | c75fcbe20b07fd7518be58bf02ba30d903133449 (patch) | |
tree | 747a9ecc6a91ffc04d394090c0a3d2e588f630b4 /src/server/game/Reputation/ReputationMgr.cpp | |
parent | 44962fe3a9551f183ee9003c8947d5f433cfee16 (diff) |
Core/Achievements: AchievementMgr refactoring
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.cpp')
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index be0714b2747..ceecf1a9b85 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -367,11 +367,11 @@ bool ReputationMgr::SetOneFactionReputation(FactionEntry const* factionEntry, in UpdateRankCounters(old_rank, new_rank); _player->ReputationChanged(factionEntry); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS, factionEntry->ID); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION, factionEntry->ID); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION, factionEntry->ID); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION, factionEntry->ID); - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_KNOWN_FACTIONS, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_GAIN_REPUTATION, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_GAIN_EXALTED_REPUTATION, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_GAIN_REVERED_REPUTATION, factionEntry->ID); + _player->UpdateCriteria(CRITERIA_TYPE_GAIN_HONORED_REPUTATION, factionEntry->ID); return true; } |