diff options
author | Spp <spp@jorge.gr> | 2012-02-23 13:06:35 +0100 |
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committer | Spp <spp@jorge.gr> | 2012-02-23 13:06:35 +0100 |
commit | 5cff9e071640bc47688b71bb264edd8267ba77c3 (patch) | |
tree | c599d12dfb7870d7c34a07490a930b3102c3d8ac /src/server/game/Reputation/ReputationMgr.h | |
parent | f0ca875a216eaab3d213feae8ba75c07795c9304 (diff) | |
parent | 9219625243bc9f63e5a152e6cda1043cfaade201 (diff) |
Merge branch 'master' into 4.x
Conflicts:
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/AI/CoreAI/CombatAI.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
src/tools/vmap3_extractor/model.h
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/dbcfile.cpp
src/tools/vmap4_extractor/dbcfile.h
src/tools/vmap4_extractor/loadlib/loadlib.h
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.h')
-rwxr-xr-x | src/server/game/Reputation/ReputationMgr.h | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index b73574d288f..84013f7ec20 100755 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -50,8 +50,8 @@ struct FactionState { uint32 ID; RepListID ReputationListID; - uint8 Flags; int32 Standing; + uint8 Flags; bool needSend; bool needSave; }; @@ -64,8 +64,8 @@ class Player; class ReputationMgr { public: // constructors and global modifiers - explicit ReputationMgr(Player* owner) : m_player(owner), - m_visibleFactionCount(0), m_honoredFactionCount(0), m_reveredFactionCount(0), m_exaltedFactionCount(0) {} + explicit ReputationMgr(Player* owner) : _player(owner), + _visibleFactionCount(0), _honoredFactionCount(0), _reveredFactionCount(0), _exaltedFactionCount(0) {} ~ReputationMgr() {} void SaveToDB(SQLTransaction& trans); @@ -77,12 +77,12 @@ class ReputationMgr static ReputationRank ReputationToRank(int32 standing); public: // accessors - uint8 GetVisibleFactionCount() const { return m_visibleFactionCount; } - uint8 GetHonoredFactionCount() const { return m_honoredFactionCount; } - uint8 GetReveredFactionCount() const { return m_reveredFactionCount; } - uint8 GetExaltedFactionCount() const { return m_exaltedFactionCount; } + uint8 GetVisibleFactionCount() const { return _visibleFactionCount; } + uint8 GetHonoredFactionCount() const { return _honoredFactionCount; } + uint8 GetReveredFactionCount() const { return _reveredFactionCount; } + uint8 GetExaltedFactionCount() const { return _exaltedFactionCount; } - FactionStateList const& GetStateList() const { return m_factions; } + FactionStateList const& GetStateList() const { return _factions; } FactionState const* GetState(FactionEntry const* factionEntry) const { @@ -91,8 +91,8 @@ class ReputationMgr FactionState const* GetState(RepListID id) const { - FactionStateList::const_iterator repItr = m_factions.find (id); - return repItr != m_factions.end() ? &repItr->second : NULL; + FactionStateList::const_iterator repItr = _factions.find (id); + return repItr != _factions.end() ? &repItr->second : NULL; } bool IsAtWar(uint32 faction_id) const; @@ -111,8 +111,8 @@ class ReputationMgr ReputationRank const* GetForcedRankIfAny(FactionTemplateEntry const* factionTemplateEntry) const { - ForcedReactions::const_iterator forceItr = m_forcedReactions.find(factionTemplateEntry->faction); - return forceItr != m_forcedReactions.end() ? &forceItr->second : NULL; + ForcedReactions::const_iterator forceItr = _forcedReactions.find(factionTemplateEntry->faction); + return forceItr != _forcedReactions.end() ? &forceItr->second : NULL; } public: // modifiers @@ -149,13 +149,13 @@ class ReputationMgr void SendVisible(FactionState const* faction) const; void UpdateRankCounters(ReputationRank old_rank, ReputationRank new_rank); private: - Player* m_player; - FactionStateList m_factions; - ForcedReactions m_forcedReactions; - uint8 m_visibleFactionCount :8; - uint8 m_honoredFactionCount :8; - uint8 m_reveredFactionCount :8; - uint8 m_exaltedFactionCount :8; + Player* _player; + FactionStateList _factions; + ForcedReactions _forcedReactions; + uint8 _visibleFactionCount :8; + uint8 _honoredFactionCount :8; + uint8 _reveredFactionCount :8; + uint8 _exaltedFactionCount :8; }; #endif |