diff options
author | kaelima <kaelima@live.se> | 2011-10-11 23:40:04 +0200 |
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committer | kaelima <kaelima@live.se> | 2011-10-11 23:40:04 +0200 |
commit | 801ab6dd379aaa1b02e6eda454bbc801651a57e0 (patch) | |
tree | 4311b2c7091a769cfafb8a130a463ef457088a7e /src/server/game/Scripting/MapScripts.cpp | |
parent | 44c55f78e0541c69be414fdf6cfa2d178db9efd2 (diff) |
Core/MapScripts: Fixed SCRIPT_COMMAND_QUEST_EXPLORED again after 26869bda30b5fb2ec5abb98bb90d4ed4f87085ab.
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rwxr-xr-x | src/server/game/Scripting/MapScripts.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 90c1b432416..b141f889196 100755 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -539,8 +539,8 @@ void Map::ScriptsProcess() // when script called for item spell casting then target == (unit or GO) and source is player WorldObject* worldObject; - Player* pTarget = target->ToPlayer(); - if (pTarget) + Player* plrTarget = target->ToPlayer(); + if (plrTarget) { if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT && source->GetTypeId() != TYPEID_PLAYER) { @@ -552,8 +552,8 @@ void Map::ScriptsProcess() } else { - pTarget = source->ToPlayer(); - if (target) + plrTarget = source->ToPlayer(); + if (plrTarget) { if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT && target->GetTypeId() != TYPEID_PLAYER) { @@ -566,19 +566,18 @@ void Map::ScriptsProcess() else { sLog->outError("%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.", - step.script->GetDebugInfo().c_str(), - source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0, - target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0); + step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow(), + target->GetTypeId(), target->GetEntry(), target->GetGUIDLow()); break; } } // quest id and flags checked at script loading if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->isAlive()) && - (step.script->QuestExplored.Distance == 0 || worldObject->IsWithinDistInMap(pTarget, float(step.script->QuestExplored.Distance)))) - pTarget->AreaExploredOrEventHappens(step.script->QuestExplored.QuestID); + (step.script->QuestExplored.Distance == 0 || worldObject->IsWithinDistInMap(plrTarget, float(step.script->QuestExplored.Distance)))) + plrTarget->AreaExploredOrEventHappens(step.script->QuestExplored.QuestID); else - pTarget->FailQuest(step.script->QuestExplored.QuestID); + plrTarget->FailQuest(step.script->QuestExplored.QuestID); break; } |