aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/MapScripts.cpp
diff options
context:
space:
mode:
authorpete318 <pete318@hotmail.com>2015-10-11 00:17:46 +0100
committerpete318 <pete318@hotmail.com>2015-10-12 23:10:41 +0200
commitb1032ed6203a5839906fab7137484b0ef8f0e58f (patch)
tree79e418a6fb2a65e50814db850fa910790f48a9cf /src/server/game/Scripting/MapScripts.cpp
parentf179c4180fec834c2d588f27994452649bdbe87c (diff)
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rw-r--r--src/server/game/Scripting/MapScripts.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index a369750b0c6..63006bc6ed6 100644
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -220,7 +220,7 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const
inline void Map::_ScriptProcessDoor(Object* source, Object* target, const ScriptInfo* scriptInfo) const
{
bool bOpen = false;
- uint32 guid = scriptInfo->ToggleDoor.GOGuid;
+ ObjectGuid::LowType guid = scriptInfo->ToggleDoor.GOGuid;
int32 nTimeToToggle = std::max(15, int32(scriptInfo->ToggleDoor.ResetDelay));
switch (scriptInfo->command)
{
@@ -266,7 +266,7 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
}
}
-inline GameObject* Map::_FindGameObject(WorldObject* searchObject, uint32 guid) const
+inline GameObject* Map::_FindGameObject(WorldObject* searchObject, ObjectGuid::LowType guid) const
{
auto bounds = searchObject->GetMap()->GetGameObjectBySpawnIdStore().equal_range(guid);
if (bounds.first == bounds.second)