diff options
author | Manuel <manue.l@live.com.ar> | 2011-01-09 00:00:08 -0300 |
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committer | Manuel <manue.l@live.com.ar> | 2011-01-09 00:00:08 -0300 |
commit | 5cf76896eb07c449327aaca7c36046027fb955df (patch) | |
tree | fb4844e27a521668a79f5fc4a69cce0ec4060f57 /src/server/game/Scripting/ScriptLoader.cpp | |
parent | 57173df80f29d796a6de56b877fceff7abe181bc (diff) |
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
Anyway the map is not yet playable, there are issues not related with the script.
I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
-rwxr-xr-x | src/server/game/Scripting/ScriptLoader.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 48056f717dc..794bb106083 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -484,6 +484,7 @@ void AddSC_sholazar_basin(); void AddSC_storm_peaks(); void AddSC_zuldrak(); void AddSC_crystalsong_forest(); +void AddSC_isle_of_conquest(); //outland void AddSC_boss_exarch_maladaar(); //Auchindoun Auchenai Crypts @@ -1170,6 +1171,7 @@ void AddNorthrendScripts() AddSC_storm_peaks(); AddSC_zuldrak(); AddSC_crystalsong_forest(); + AddSC_isle_of_conquest(); #endif } |