diff options
author | XTZGZoReX <none@none> | 2010-08-07 16:38:22 +0200 |
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committer | XTZGZoReX <none@none> | 2010-08-07 16:38:22 +0200 |
commit | ed4e49a4e7f44e45ba5b81e5aaa6fe5dff584a5a (patch) | |
tree | 9c5474a5c04b20fd9b558879d0e15700b65d1fe2 /src/server/game/Scripting/ScriptLoader.cpp | |
parent | b0890c32fcf7672f31513a13fd34cade42ce96fa (diff) |
* OutdoorPvP implementations now reside in the script library.
--HG--
branch : trunk
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h => src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h => src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h => src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h => src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h => src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h => src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
Diffstat (limited to 'src/server/game/Scripting/ScriptLoader.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptLoader.cpp | 38 |
1 files changed, 37 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 355d39475ed..64644bdbe8e 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -18,7 +18,6 @@ #include "ScriptLoader.h" #ifdef SCRIPTS -//custom //examples void AddSC_example_creature(); @@ -527,6 +526,17 @@ void AddSC_shaman_spell_scripts(); void AddSC_warlock_spell_scripts(); void AddSC_warrior_spell_scripts(); void AddSC_example_spell_scripts(); + +// battlegrounds + +// outdoor pvp +void AddSC_outdoorpvp_ep(); +void AddSC_outdoorpvp_hp(); +void AddSC_outdoorpvp_na(); +void AddSC_outdoorpvp_si(); +void AddSC_outdoorpvp_tf(); +void AddSC_outdoorpvp_zm(); + #endif void AddScripts() @@ -539,6 +549,8 @@ void AddScripts() AddKalimdorScripts(); AddOutlandScripts(); AddNorthrendScripts(); + AddBattlegroundScripts(); + AddOutdoorPvPScripts(); AddCustomScripts(); #endif } @@ -1079,9 +1091,33 @@ void AddNorthrendScripts() #endif } +void AddOutdoorPvPScripts() +{ +#ifdef SCRIPTS + AddSC_outdoorpvp_ep(); + AddSC_outdoorpvp_hp(); + AddSC_outdoorpvp_na(); + AddSC_outdoorpvp_si(); + AddSC_outdoorpvp_tf(); + AddSC_outdoorpvp_zm(); +#endif SCRIPTS +} + +void AddBattlegroundScripts() +{ +#ifdef SCRIPTS +#endif SCRIPTS +} + +#ifdef SCRIPTS +/* This is where custom scripts' loading functions should be declared. */ + +#endif SCRIPTS + void AddCustomScripts() { #ifdef SCRIPTS /* This is where custom scripts should be added. */ + #endif } |