diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-07-23 19:13:33 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-07-23 19:13:33 +0200 |
commit | 16a06346aea16ffd6ee84081cedfdb0c75ac0b38 (patch) | |
tree | 61661f0914f1a19cc7f6a9bd04eabf9f8f6e846a /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 82138bec18751eb889f364169cb53481eb90cdbd (diff) |
Core/Maps: Move terrain data handling out of Map class
Partial port of cmangos/mangos-wotlk@ff5232c64809207b5fa59d62e9870f58a36b6f3f
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 9c2821fa962..6733988ae85 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1538,42 +1538,6 @@ void ScriptMgr::OnDestroyMap(Map* map) SCR_MAP_END; } -void ScriptMgr::OnLoadGridMap(Map* map, GridMap* gmap, uint32 gx, uint32 gy) -{ - ASSERT(map); - ASSERT(gmap); - - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); - itr->second->OnLoadGridMap(map, gmap, gx, gy); - SCR_MAP_END; - - SCR_MAP_BGN(InstanceMapScript, map, itr, end, entry, IsDungeon); - itr->second->OnLoadGridMap((InstanceMap*)map, gmap, gx, gy); - SCR_MAP_END; - - SCR_MAP_BGN(BattlegroundMapScript, map, itr, end, entry, IsBattleground); - itr->second->OnLoadGridMap((BattlegroundMap*)map, gmap, gx, gy); - SCR_MAP_END; -} - -void ScriptMgr::OnUnloadGridMap(Map* map, GridMap* gmap, uint32 gx, uint32 gy) -{ - ASSERT(map); - ASSERT(gmap); - - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); - itr->second->OnUnloadGridMap(map, gmap, gx, gy); - SCR_MAP_END; - - SCR_MAP_BGN(InstanceMapScript, map, itr, end, entry, IsDungeon); - itr->second->OnUnloadGridMap((InstanceMap*)map, gmap, gx, gy); - SCR_MAP_END; - - SCR_MAP_BGN(BattlegroundMapScript, map, itr, end, entry, IsBattleground); - itr->second->OnUnloadGridMap((BattlegroundMap*)map, gmap, gx, gy); - SCR_MAP_END; -} - void ScriptMgr::OnPlayerEnterMap(Map* map, Player* player) { ASSERT(map); |