diff options
author | Kittnz <frederik156@hotmail.com> | 2017-02-07 17:28:16 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2019-06-15 18:41:09 +0200 |
commit | 5291842a33ac535db351072a230e3da6e43123a7 (patch) | |
tree | 8f0154b46dea17e190e5b1febedd504fc94fa096 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | cc020b2a0f36f91bf7fe6f3775c47c83305816bc (diff) |
Game/Scripting: Add OnPlayerRepop hook
Called when a player presses release when he died
(cherrypicked from d550ba73927350c3f79ff6804609cf2f5d368987)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 73cfa4c5d89..3ed7f855868 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2294,6 +2294,11 @@ void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId) FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId); } +void ScriptMgr::OnPlayerRepop(Player* player) +{ + FOREACH_SCRIPT(PlayerScript)->OnPlayerRepop(player); +} + void ScriptMgr::OnMovieComplete(Player* player, uint32 movieId) { FOREACH_SCRIPT(PlayerScript)->OnMovieComplete(player, movieId); |