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authorSpp <spp@jorge.gr>2012-02-23 13:06:35 +0100
committerSpp <spp@jorge.gr>2012-02-23 13:06:35 +0100
commit5cff9e071640bc47688b71bb264edd8267ba77c3 (patch)
treec599d12dfb7870d7c34a07490a930b3102c3d8ac /src/server/game/Scripting/ScriptMgr.cpp
parentf0ca875a216eaab3d213feae8ba75c07795c9304 (diff)
parent9219625243bc9f63e5a152e6cda1043cfaade201 (diff)
Merge branch 'master' into 4.x
Conflicts: sql/base/auth_database.sql src/server/authserver/Server/AuthSocket.cpp src/server/game/AI/CoreAI/CombatAI.cpp src/server/game/AuctionHouse/AuctionHouseMgr.cpp src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp src/server/game/DataStores/DBCStructure.h src/server/game/DataStores/DBCfmt.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Vehicle/Vehicle.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Globals/ObjectMgr.h src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Miscellaneous/SharedDefines.h src/server/game/Movement/MotionMaster.cpp src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp src/server/game/Quests/QuestDef.cpp src/server/game/Server/Protocol/Opcodes.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/Spells/SpellInfo.cpp src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp src/server/scripts/Spells/spell_quest.cpp src/server/shared/Logging/Log.h src/server/worldserver/worldserver.conf.dist src/tools/vmap3_extractor/model.h src/tools/vmap4_extractor/CMakeLists.txt src/tools/vmap4_extractor/dbcfile.cpp src/tools/vmap4_extractor/dbcfile.h src/tools/vmap4_extractor/loadlib/loadlib.h
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index d5e8f71e1fd..47751338d66 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -395,7 +395,7 @@ void ScriptMgr::CreateSpellScripts(uint32 spellId, std::list<SpellScript*>& scri
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
- for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -416,7 +416,7 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
- for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -433,12 +433,12 @@ void ScriptMgr::CreateAuraScripts(uint32 spellId, std::list<AuraScript*>& script
}
}
-void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsMap::iterator> >& scriptVector)
+void ScriptMgr::CreateSpellScriptLoaders(uint32 spellId, std::vector<std::pair<SpellScriptLoader*, SpellScriptsContainer::iterator> >& scriptVector)
{
SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(spellId);
scriptVector.reserve(std::distance(bounds.first, bounds.second));
- for (SpellScriptsMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
+ for (SpellScriptsContainer::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
SpellScriptLoader* tmpscript = ScriptRegistry<SpellScriptLoader>::GetScriptById(itr->second);
if (!tmpscript)
@@ -1036,14 +1036,12 @@ void ScriptMgr::OnAuctionExpire(AuctionHouseObject* ah, AuctionEntry* entry)
FOREACH_SCRIPT(AuctionHouseScript)->OnAuctionExpire(ah, entry);
}
-bool ScriptMgr::OnConditionCheck(Condition* condition, Player* player, Unit* invoker)
+bool ScriptMgr::OnConditionCheck(Condition* condition, ConditionSourceInfo& sourceInfo)
{
ASSERT(condition);
- ASSERT(player);
- // invoker can be NULL.
- GET_SCRIPT_RET(ConditionScript, condition->mScriptId, tmpscript, true);
- return tmpscript->OnConditionCheck(condition, player, invoker);
+ GET_SCRIPT_RET(ConditionScript, condition->ScriptId, tmpscript, true);
+ return tmpscript->OnConditionCheck(condition, sourceInfo);
}
void ScriptMgr::OnInstall(Vehicle* veh)