aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.cpp
diff options
context:
space:
mode:
authortreeston <treeston.mmoc@gmail.com>2016-01-25 01:03:56 +0100
committertreeston <treeston.mmoc@gmail.com>2016-02-10 19:35:11 +0100
commit6102a7937ddb0cf145c72fe056fc5ac4b4c3b1b5 (patch)
treee1b3d156889486829bd88a18368ab806a6149b9a /src/server/game/Scripting/ScriptMgr.cpp
parentcfed2d7a3ddf4f8121d3359f9888e6116fc82e62 (diff)
Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTEND
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 3fa16cf4517..37917f64de6 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1368,9 +1368,9 @@ void ScriptMgr::OnPlayerSave(Player* player)
FOREACH_SCRIPT(PlayerScript)->OnSave(player);
}
-void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent)
+void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState)
{
- FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent);
+ FOREACH_SCRIPT(PlayerScript)->OnBindToInstance(player, difficulty, mapid, permanent, extendState);
}
void ScriptMgr::OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea)