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authorccrs <ccrs@users.noreply.github.com>2019-05-16 01:11:13 +0200
committerccrs <ccrs@users.noreply.github.com>2019-05-16 01:11:13 +0200
commit74678b247e04728562e78f6a624577964020a7f0 (patch)
treeeb80b524542fd64c246779d4961a52a4a23ecac5 /src/server/game/Scripting/ScriptMgr.cpp
parenta4e94dcf6bf654ef57a735a67d5e8850390c2d96 (diff)
Core/PetAI: apply some movement related corrections
Unit::StopMoving() is evil, and so is MotionMaster::Clear() the first can really mess up existing movement generators the second can interrupt "controlled" movements... can do it literally mid-air
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