diff options
author | Shauren <shauren.trinity@gmail.com> | 2011-07-22 21:22:05 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2011-07-22 21:22:05 +0200 |
commit | 74e2d981ac1af4b0e9101c9e5e8a5bf23fd60566 (patch) | |
tree | 7a84fc4ffe636eb031f4498da384f23a441752f2 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 0a4f18fab380ce210a215374b4df8f241ea50aab (diff) |
Core/GameObject: Refactored destructible building handling, properly implemented spell effect repair
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 16c35efdcf4..a728478d811 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -823,20 +823,20 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go) return tmpscript->GetDialogStatus(player, go); } -void ScriptMgr::OnGameObjectDestroyed(GameObject* go, Player* player, uint32 eventId) +void ScriptMgr::OnGameObjectDestroyed(GameObject* go, Player* player) { ASSERT(go); GET_SCRIPT(GameObjectScript, go->GetScriptId(), tmpscript); - tmpscript->OnDestroyed(go, player, eventId); + tmpscript->OnDestroyed(go, player); } -void ScriptMgr::OnGameObjectDamaged(GameObject* go, Player* player, uint32 eventId) +void ScriptMgr::OnGameObjectDamaged(GameObject* go, Player* player) { ASSERT(go); GET_SCRIPT(GameObjectScript, go->GetScriptId(), tmpscript); - tmpscript->OnDamaged(go, player, eventId); + tmpscript->OnDamaged(go, player); } void ScriptMgr::OnGameObjectUpdate(GameObject* go, uint32 diff) |