diff options
author | treeston <treeston.mmoc@gmail.com> | 2016-09-09 19:34:58 +0200 |
---|---|---|
committer | treeston <treeston.mmoc@gmail.com> | 2016-09-09 19:37:04 +0200 |
commit | 91c2b3162d350ab1a09053574ad67f45f089175b (patch) | |
tree | 6ea5b549bd8845421edcf673d707397cc242fffd /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 3c32086b81ea85ddbb5920c11d9f30fbd0953ef6 (diff) |
Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on difficulty > 0.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 85e7fdb212f..2539774b4fa 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1602,12 +1602,13 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature) return tmpscript->GetDialogStatus(player, creature); } -bool ScriptMgr::CanSpawn(ObjectGuid::LowType spawnId, CreatureTemplate const* cTemplate, CreatureData const* cData, Map const* map) +bool ScriptMgr::CanSpawn(ObjectGuid::LowType spawnId, uint32 entry, CreatureTemplate const* actTemplate, CreatureData const* cData, Map const* map) { ASSERT(cTemplate); - GET_SCRIPT_RET(CreatureScript, cTemplate->ScriptID, tmpscript, true); - return tmpscript->CanSpawn(spawnId, cTemplate, cData, map); + CreatureTemplate const* baseTemplate = sObjectMgr->GetCreatureTemplate(entry); + GET_SCRIPT_RET(CreatureScript, baseTemplate->ScriptID, tmpscript, true); + return tmpscript->CanSpawn(spawnId, entry, baseTemplate, actTemplate, cData, map); } CreatureAI* ScriptMgr::GetCreatureAI(Creature* creature) |