diff options
author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-03-10 01:08:55 +0100 |
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committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-03-10 01:08:55 +0100 |
commit | a9b740ab747332dde2967426027c43f98efbebac (patch) | |
tree | 04f3999dd51a9eb2d7811f751dad124242390fb8 /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 83a5043741c0ef3d96ff59571305eae30d360ed5 (diff) | |
parent | f3617abdba8c247d4e9f423e5e97e3b42dab7b41 (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index dd479984178..7aa456a2734 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -766,7 +766,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature) ASSERT(player); ASSERT(creature); - // TODO: 100 is a funny magic number to have hanging around here... + /// @todo 100 is a funny magic number to have hanging around here... GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, 100); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, creature); @@ -852,7 +852,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go) ASSERT(player); ASSERT(go); - // TODO: 100 is a funny magic number to have hanging around here... + /// @todo 100 is a funny magic number to have hanging around here... GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, 100); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, go); @@ -918,7 +918,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger) Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/) { - // TODO: Implement script-side battlegrounds. + /// @todo Implement script-side battlegrounds. ASSERT(false); return NULL; } |