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authorKandera <KanderaDev@gmail.com>2012-08-20 16:23:24 -0400
committerKandera <KanderaDev@gmail.com>2012-08-20 16:23:24 -0400
commitb9f60fe56c86914c15f3a3064f9b8b91ea166012 (patch)
treefbf2fdc54a78058515d063b9198776beee1bd03c /src/server/game/Scripting/ScriptMgr.cpp
parentc428675048d2b6833ac055d7c5ed5d8f7659f667 (diff)
Core/Wintergrasp: finish implementation for battlefields. this is highly experimental enable at you're own risk. will almost definatly cause issues with the wintergrasp patch floating around
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 2d7d86b5f73..61d8711fd71 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -723,6 +723,14 @@ bool ScriptMgr::OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effInd
return tmpscript->OnDummyEffect(caster, spellId, effIndex, target);
}
+GameObjectAI* ScriptMgr::GetGameObjectAI(GameObject* go)
+{
+ ASSERT(go);
+
+ GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, NULL);
+ return tmpscript->GetAI(go);
+}
+
bool ScriptMgr::OnQuestAccept(Player* player, Item* item, Quest const* quest)
{
ASSERT(player);