diff options
author | Rochet2 <rochet2@post.com> | 2016-09-09 22:11:36 +0300 |
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committer | jackpoz <giacomopoz@gmail.com> | 2016-09-09 21:11:36 +0200 |
commit | c52566a8881bdcd1cc33279e1a10621648cb664e (patch) | |
tree | ce4af695f636fe987bf41a6872105ac45024b85b /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 0c2c88ed5025d9b51b6cbdf0603ceaf1ea54c80a (diff) |
Core/Scripts: Enhance quest status hook by making it catch more status changes (#17865)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 75ab7c0d277..75f1e6f84ec 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -2115,9 +2115,9 @@ void ScriptMgr::OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newAre FOREACH_SCRIPT(PlayerScript)->OnUpdateZone(player, newZone, newArea); } -void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId, QuestStatus status) +void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId) { - FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId, status); + FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId); } // Account |