diff options
author | Carbenium <keresztesschmidt@gmail.com> | 2015-03-13 22:31:58 +0100 |
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committer | Carbenium <keresztesschmidt@gmail.com> | 2015-03-13 22:44:23 +0100 |
commit | c68449f49ea539116f8a45db107b8120f60715eb (patch) | |
tree | 4f62d38432a439f76b3c568a92e022d854d7fa8b /src/server/game/Scripting/ScriptMgr.cpp | |
parent | 8c329aff72c405c9224b8040a282abcf45996f78 (diff) |
Core/Emote: Fix an issue with EMOTE_STATE_READ, which persisted after closing the map
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index dd996ee0f50..8b05ec98fa5 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1257,9 +1257,9 @@ void ScriptMgr::OnPlayerChat(Player* player, uint32 type, uint32 lang, std::stri FOREACH_SCRIPT(PlayerScript)->OnChat(player, type, lang, msg, channel); } -void ScriptMgr::OnPlayerEmote(Player* player, uint32 emote) +void ScriptMgr::OnPlayerClearEmote(Player* player) { - FOREACH_SCRIPT(PlayerScript)->OnEmote(player, emote); + FOREACH_SCRIPT(PlayerScript)->OnClearEmote(player); } void ScriptMgr::OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, ObjectGuid guid) |