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authorariel- <ariel-@users.noreply.github.com>2017-02-21 22:37:53 -0300
committerariel- <ariel-@users.noreply.github.com>2017-02-21 22:38:30 -0300
commiteac9c1f0b992fd3622fd7dd864b2acc2781ec778 (patch)
tree8d100614f85bc56987335fc302d3b20e63d36354 /src/server/game/Scripting/ScriptMgr.cpp
parentb3b4054eb44fdb9b0efe47d1a7ec3021b87a5fed (diff)
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60
Closes #15734
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index f04f288a828..3e19033ef1d 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1559,6 +1559,17 @@ bool ScriptMgr::OnItemRemove(Player* player, Item* item)
return tmpscript->OnRemove(player, item);
}
+bool ScriptMgr::OnCastItemCombatSpell(Player* player, Unit* victim, SpellInfo const* spellInfo, Item* item)
+{
+ ASSERT(player);
+ ASSERT(victim);
+ ASSERT(spellInfo);
+ ASSERT(item);
+
+ GET_SCRIPT_RET(ItemScript, item->GetScriptId(), tmpscript, true);
+ return tmpscript->OnCastItemCombatSpell(player, victim, spellInfo, item);
+}
+
bool ScriptMgr::OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Creature* target)
{
ASSERT(caster);