diff options
author | Treeston <treeston.mmoc@gmail.com> | 2020-09-07 18:25:39 +0200 |
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committer | Treeston <treeston.mmoc@gmail.com> | 2020-09-07 18:25:49 +0200 |
commit | 0c7f6ac89fcc5fdc7f4435a6c1b673c752eb1e41 (patch) | |
tree | 16d5963ea7984c4eacab8b1bc52759f6d77fa7ad /src/server/game/Scripting/ScriptMgr.h | |
parent | 141d3d27185f02c300c1530d9cecb44b473e7fda (diff) |
Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandleOnce, and make its return value useful.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index dc14ba03b8f..0f5caa70a30 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -462,7 +462,8 @@ class TC_GAME_API OnlyOnceAreaTriggerScript : public AreaTriggerScript bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) final override; protected: - virtual bool _OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) = 0; + // returns true if the trigger was successfully handled, false if we should try again next time + virtual bool TryHandleOnce(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) = 0; void ResetAreaTriggerDone(InstanceScript* /*instance*/, uint32 /*triggerId*/); void ResetAreaTriggerDone(Player const* /*player*/, AreaTriggerEntry const* /*trigger*/); }; |