diff options
author | Shauren <none@none> | 2010-12-22 21:25:23 +0100 |
---|---|---|
committer | Shauren <none@none> | 2010-12-22 21:25:23 +0100 |
commit | 0f3b9019a88777bef8383e699d27a7e8615f93f2 (patch) | |
tree | b88e120ad46050aa073ee451676801aabbd3eaa1 /src/server/game/Scripting/ScriptMgr.h | |
parent | 0948fc5bbed08ae6edee4fa1ff86df5cfbffa996 (diff) |
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 674b587bff8..ad70afbcf70 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -751,7 +751,7 @@ public: }; // Placed here due to ScriptRegistry::AddScript dependency. -#define sScriptMgr (*ACE_Singleton<ScriptMgr, ACE_Null_Mutex>::instance()) +#define sScriptMgr ACE_Singleton<ScriptMgr, ACE_Null_Mutex>::instance() // Manages registration, loading, and execution of scripts. class ScriptMgr @@ -1024,7 +1024,7 @@ class ScriptMgr if (!existing) { ScriptPointerList[id] = script; - sScriptMgr.IncrementScriptCount(); + sScriptMgr->IncrementScriptCount(); } else { @@ -1047,7 +1047,7 @@ class ScriptMgr { // We're dealing with a code-only script; just add it. ScriptPointerList[_scriptIdCounter++] = script; - sScriptMgr.IncrementScriptCount(); + sScriptMgr->IncrementScriptCount(); } } |