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author | Golrag <golrag@users.noreply.github.com> | 2017-06-08 19:25:26 +0200 |
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committer | Carbenium <carbenium@outlook.com> | 2020-07-16 22:00:28 +0200 |
commit | 2f27e41c3d9b20e59b1ee5c4de38a0c937e5a126 (patch) | |
tree | 4ba6627db50f1c183ed83df95b936718c2fe97a5 /src/server/game/Scripting/ScriptMgr.h | |
parent | a3dbf4b08801410ea9cce61511a48a17533c8e0f (diff) |
Core/Maps: Corrected GetWaterOrGroundLevel (#19863)
* When a gameobject was above water like in ToC. It would return water level
(cherry picked from commit a2c123b5296b2723ae2a0211e7aaafe37fb9246d)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
0 files changed, 0 insertions, 0 deletions