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authorfunjoker <torti-esser@web.de>2017-11-18 12:40:56 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2017-11-18 12:40:56 +0100
commit465012978f1f90a6917ba9129424d2bf749fe269 (patch)
tree57ebde1cf34bee05face19c3a20b2e329e105cbb /src/server/game/Scripting/ScriptMgr.h
parent2fc628ae8d432247440e6073344d083a9f7cb018 (diff)
Core/Scripting: Implemented Conversation scripts (#20758)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index eea4d7cc39c..fb1e8668558 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -33,6 +33,7 @@ class Battleground;
class BattlegroundMap;
class Channel;
class ChatCommand;
+class Conversation;
class Creature;
class CreatureAI;
class DynamicObject;
@@ -859,6 +860,17 @@ class TC_GAME_API AreaTriggerEntityScript : public ScriptObject
virtual AreaTriggerAI* GetAI(AreaTrigger* /*at*/) const { return nullptr; }
};
+class TC_GAME_API ConversationScript : public ScriptObject
+{
+ protected:
+ ConversationScript(char const* name);
+
+ public:
+
+ // Called when Conversation is created but not added to Map yet.
+ virtual void OnConversationCreate(Conversation* /*conversation*/, Unit* /*creator*/) { }
+};
+
class TC_GAME_API SceneScript : public ScriptObject
{
protected:
@@ -1161,7 +1173,12 @@ class TC_GAME_API ScriptMgr
AreaTriggerAI* GetAreaTriggerAI(AreaTrigger* areaTrigger);
+ public: /* ConversationScript */
+
+ void OnConversationCreate(Conversation* conversation, Unit* creator);
+
public: /* SceneScript */
+
void OnSceneStart(Player* player, uint32 sceneInstanceID, SceneTemplate const* sceneTemplate);
void OnSceneTrigger(Player* player, uint32 sceneInstanceID, SceneTemplate const* sceneTemplate, std::string const& triggerName);
void OnSceneCancel(Player* player, uint32 sceneInstanceID, SceneTemplate const* sceneTemplate);