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authorKittnz <frederik156@hotmail.com>2017-02-17 20:19:05 +0100
committerKittnz <frederik156@hotmail.com>2017-02-17 20:19:05 +0100
commita5ccbe9906ead6b50644ad55f435c8d78eedb326 (patch)
treebf0f93daf20e2a24d1a9b8d06b419548e7981e00 /src/server/game/Scripting/ScriptMgr.h
parent343d2c7f914c9342c5d769fd85beb2593dcc12aa (diff)
Fix tabs
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 477ff84d490..d4b711ffd3b 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -485,8 +485,8 @@ class TC_GAME_API GameObjectScript : public ScriptObject, public UpdatableScript
// Called when a GameObjectAI object is needed for the gameobject.
virtual GameObjectAI* GetAI(GameObject* /*go*/) const { return NULL; }
-
- // Called when specific game event starts.
+
+ // Called when specific game event starts.
virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) { }
};
@@ -988,7 +988,7 @@ class TC_GAME_API ScriptMgr
void OnGameObjectStateChanged(GameObject* go, uint32 state);
void OnGameObjectUpdate(GameObject* go, uint32 diff);
GameObjectAI* GetGameObjectAI(GameObject* go);
- void OnGameEvent(bool start, uint16 eventId);
+ void OnGameEvent(bool start, uint16 eventId);
public: /* AreaTriggerScript */