diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-04-20 20:36:24 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-04-20 20:36:24 +0200 |
commit | aced88b09bd918b0ed17b6c5e8a6048788600d9d (patch) | |
tree | 80f699e135bdb890f12be5db99f49caec9e373cb /src/server/game/Scripting/ScriptMgr.h | |
parent | 7ef9acd765feeecb3752359958f717896bcbe37a (diff) |
Core/AuctionHouse: After taking a break at the start of patch 8.3 auction house is now back in business.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index ecad5c10de4..53465b1dca2 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -64,7 +64,7 @@ class WorldObject; class WorldSession; struct AreaTriggerEntry; -struct AuctionEntry; +struct AuctionPosting; struct ConditionSourceInfo; struct Condition; struct CreatureTemplate; @@ -569,16 +569,16 @@ class TC_GAME_API AuctionHouseScript : public ScriptObject public: // Called when an auction is added to an auction house. - virtual void OnAuctionAdd(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { } + virtual void OnAuctionAdd(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { } // Called when an auction is removed from an auction house. - virtual void OnAuctionRemove(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { } + virtual void OnAuctionRemove(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { } // Called when an auction was succesfully completed. - virtual void OnAuctionSuccessful(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { } + virtual void OnAuctionSuccessful(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { } // Called when an auction expires. - virtual void OnAuctionExpire(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { } + virtual void OnAuctionExpire(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { } }; class TC_GAME_API ConditionScript : public ScriptObject @@ -1086,10 +1086,10 @@ class TC_GAME_API ScriptMgr public: /* AuctionHouseScript */ - void OnAuctionAdd(AuctionHouseObject* ah, AuctionEntry* entry); - void OnAuctionRemove(AuctionHouseObject* ah, AuctionEntry* entry); - void OnAuctionSuccessful(AuctionHouseObject* ah, AuctionEntry* entry); - void OnAuctionExpire(AuctionHouseObject* ah, AuctionEntry* entry); + void OnAuctionAdd(AuctionHouseObject* ah, AuctionPosting* auction); + void OnAuctionRemove(AuctionHouseObject* ah, AuctionPosting* auction); + void OnAuctionSuccessful(AuctionHouseObject* ah, AuctionPosting* auction); + void OnAuctionExpire(AuctionHouseObject* ah, AuctionPosting* auction); public: /* ConditionScript */ |