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Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index ecad5c10de4..53465b1dca2 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -64,7 +64,7 @@ class WorldObject;
class WorldSession;
struct AreaTriggerEntry;
-struct AuctionEntry;
+struct AuctionPosting;
struct ConditionSourceInfo;
struct Condition;
struct CreatureTemplate;
@@ -569,16 +569,16 @@ class TC_GAME_API AuctionHouseScript : public ScriptObject
public:
// Called when an auction is added to an auction house.
- virtual void OnAuctionAdd(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { }
+ virtual void OnAuctionAdd(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { }
// Called when an auction is removed from an auction house.
- virtual void OnAuctionRemove(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { }
+ virtual void OnAuctionRemove(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { }
// Called when an auction was succesfully completed.
- virtual void OnAuctionSuccessful(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { }
+ virtual void OnAuctionSuccessful(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { }
// Called when an auction expires.
- virtual void OnAuctionExpire(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { }
+ virtual void OnAuctionExpire(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { }
};
class TC_GAME_API ConditionScript : public ScriptObject
@@ -1086,10 +1086,10 @@ class TC_GAME_API ScriptMgr
public: /* AuctionHouseScript */
- void OnAuctionAdd(AuctionHouseObject* ah, AuctionEntry* entry);
- void OnAuctionRemove(AuctionHouseObject* ah, AuctionEntry* entry);
- void OnAuctionSuccessful(AuctionHouseObject* ah, AuctionEntry* entry);
- void OnAuctionExpire(AuctionHouseObject* ah, AuctionEntry* entry);
+ void OnAuctionAdd(AuctionHouseObject* ah, AuctionPosting* auction);
+ void OnAuctionRemove(AuctionHouseObject* ah, AuctionPosting* auction);
+ void OnAuctionSuccessful(AuctionHouseObject* ah, AuctionPosting* auction);
+ void OnAuctionExpire(AuctionHouseObject* ah, AuctionPosting* auction);
public: /* ConditionScript */