diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index ecad5c10de4..53465b1dca2 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -64,7 +64,7 @@ class WorldObject; class WorldSession; struct AreaTriggerEntry; -struct AuctionEntry; +struct AuctionPosting; struct ConditionSourceInfo; struct Condition; struct CreatureTemplate; @@ -569,16 +569,16 @@ class TC_GAME_API AuctionHouseScript : public ScriptObject public: // Called when an auction is added to an auction house. - virtual void OnAuctionAdd(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { } + virtual void OnAuctionAdd(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { } // Called when an auction is removed from an auction house. - virtual void OnAuctionRemove(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { } + virtual void OnAuctionRemove(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { } // Called when an auction was succesfully completed. - virtual void OnAuctionSuccessful(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { } + virtual void OnAuctionSuccessful(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { } // Called when an auction expires. - virtual void OnAuctionExpire(AuctionHouseObject* /*ah*/, AuctionEntry* /*entry*/) { } + virtual void OnAuctionExpire(AuctionHouseObject* /*ah*/, AuctionPosting* /*auction*/) { } }; class TC_GAME_API ConditionScript : public ScriptObject @@ -1086,10 +1086,10 @@ class TC_GAME_API ScriptMgr public: /* AuctionHouseScript */ - void OnAuctionAdd(AuctionHouseObject* ah, AuctionEntry* entry); - void OnAuctionRemove(AuctionHouseObject* ah, AuctionEntry* entry); - void OnAuctionSuccessful(AuctionHouseObject* ah, AuctionEntry* entry); - void OnAuctionExpire(AuctionHouseObject* ah, AuctionEntry* entry); + void OnAuctionAdd(AuctionHouseObject* ah, AuctionPosting* auction); + void OnAuctionRemove(AuctionHouseObject* ah, AuctionPosting* auction); + void OnAuctionSuccessful(AuctionHouseObject* ah, AuctionPosting* auction); + void OnAuctionExpire(AuctionHouseObject* ah, AuctionPosting* auction); public: /* ConditionScript */ |