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authorKandera <KanderaDev@gmail.com>2012-03-02 09:42:17 -0500
committerKandera <KanderaDev@gmail.com>2012-03-02 09:42:17 -0500
commitc1270bd7580960c1e756cb84409b7ec251f88e63 (patch)
tree4d32569b23e6581d16edc3627f43e70f9df37ac2 /src/server/game/Scripting/ScriptMgr.h
parent394dbf0cdceea425a1ad63ecebc614e29728d365 (diff)
Core/Scripting: added OnPlayerUpdateZone for player scripts
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 048a7581215..eee91789120 100755
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -724,6 +724,8 @@ class PlayerScript : public ScriptObject
// Called when a player is bound to an instance
virtual void OnBindToInstance(Player* /*player*/, Difficulty /*difficulty*/, uint32 /*mapId*/, bool /*permanent*/) { }
+
+ virtual void OnUpdateZone(Player* /*player*/, uint32 /*newZone*/, uint32 /*newArea*/) { }
};
class GuildScript : public ScriptObject
@@ -993,6 +995,7 @@ class ScriptMgr
void OnPlayerCreate(Player* player);
void OnPlayerDelete(uint64 guid);
void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent);
+ void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea);
public: /* GuildScript */