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author | Ascathor <Ascathor@web.de> | 2014-02-17 01:05:19 +0100 |
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committer | Ascathor <Break_the_Chain@web.de> | 2014-02-17 01:22:45 +0100 |
commit | c223b88da2500f9fa23b26ab08d6a19dd78849e3 (patch) | |
tree | a09a96434c4fb989b41870cc3e0a4644317fdefe /src/server/game/Scripting/ScriptMgr.h | |
parent | 52ac6567926236f75c07454dc466b00882c318d7 (diff) |
Core/LFR: Fix a theoretical error with item_level
Despite the check never happening (player->GetAverageItemLevel() < 0 is impossible), it is more efficient.
Also improves codestyle consistency. Original fix by @emsy.
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
0 files changed, 0 insertions, 0 deletions