aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.h
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2015-10-25 13:20:28 +0100
committerShauren <shauren.trinity@gmail.com>2015-10-31 20:26:40 +0100
commitcba122ad94af5081fa748c5d77842dd5205e7b67 (patch)
treebb57c52139182732828290cd84442d82a2d319a1 /src/server/game/Scripting/ScriptMgr.h
parent57c4b3d42cbd5052313ef30ecc803d276985810a (diff)
Core/Conditions: Optimizations part 3 removed copying condition containers all over the place
(cherry picked from commit b09e63e9debfab49e635a591339294dd96b09d95)
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.h')
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index a2024a5ccba..025cedd84e0 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -603,7 +603,7 @@ class ConditionScript : public ScriptObject
bool IsDatabaseBound() const final override { return true; }
// Called when a single condition is checked for a player.
- virtual bool OnConditionCheck(Condition* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; }
+ virtual bool OnConditionCheck(Condition const* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; }
};
class VehicleScript : public ScriptObject
@@ -1030,7 +1030,7 @@ class ScriptMgr
public: /* ConditionScript */
- bool OnConditionCheck(Condition* condition, ConditionSourceInfo& sourceInfo);
+ bool OnConditionCheck(Condition const* condition, ConditionSourceInfo& sourceInfo);
public: /* VehicleScript */