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author | ariel- <ariel-@users.noreply.github.com> | 2017-05-14 06:11:49 -0300 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2017-05-14 06:11:49 -0300 |
commit | 05b42eef7efbd545ca33e478eb1cc2c807ebe71e (patch) | |
tree | 287adc984e6cd7e9fd83c3907299e75beca99fe5 /src/server/game/Scripting/ScriptReloadMgr.cpp | |
parent | d04bc1339a9c846ca27681d21116b6355a4e486a (diff) |
Core/Unit: don't clear low health aura states on death
- Confirmed with sniffs, healthless states aren't cleared
- Prevents some procs from happening
Closes #19754
Diffstat (limited to 'src/server/game/Scripting/ScriptReloadMgr.cpp')
0 files changed, 0 insertions, 0 deletions