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authorShauren <shauren.trinity@gmail.com>2017-05-18 23:52:58 +0200
committerShauren <shauren.trinity@gmail.com>2017-05-18 23:53:25 +0200
commitc5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch)
treeaa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Scripting/ScriptSystem.cpp
parent74456703146194de72424ec98c4ea76402077be6 (diff)
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rw-r--r--src/server/game/Scripting/ScriptSystem.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp
index bbacce7ce26..f205fa138af 100644
--- a/src/server/game/Scripting/ScriptSystem.cpp
+++ b/src/server/game/Scripting/ScriptSystem.cpp
@@ -17,10 +17,11 @@
*/
#include "ScriptSystem.h"
-#include "ObjectMgr.h"
+#include "Creature.h"
#include "DatabaseEnv.h"
+#include "Log.h"
+#include "ObjectMgr.h"
#include "ScriptMgr.h"
-#include "Creature.h"
SystemMgr* SystemMgr::instance()
{
@@ -109,7 +110,7 @@ void SystemMgr::LoadScriptSplineChains()
uint16 chainId = fieldsMeta[1].GetUInt16();
uint8 splineId = fieldsMeta[2].GetUInt8();
SplineChain& chain = m_mSplineChainsMap[{entry,chainId}];
-
+
if (splineId != chain.size())
{
TC_LOG_WARN("server.loading", "Creature #%u: Chain %u has orphaned spline %u, skipped.", entry, chainId, splineId);