aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptSystem.cpp
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2019-07-15 17:14:58 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-16 01:33:09 +0100
commiteee950cdd7bcbe9443a53ea5c4cce35444a503f7 (patch)
treeeba357353a54d8a6dc308e0a4c732f6459eb1bee /src/server/game/Scripting/ScriptSystem.cpp
parentd5e58cef694d3db65f0a27b93099ae4e517685a4 (diff)
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
- Map::RemoveRespawnTime(SpawnObjectType, LowType, doRespawn) split into Map::Respawn and Map::RemoveRespawnTime, without the extra boolean - Map::RemoveRespawnTime(RespawnInfo*) merged into Map::DeleteRespawnInfo(RespawnInfo*) and is now private - Map::DeleteRespawnInfo(void) renamed to Map::UnloadAllRespawnInfos to properly describe what it does - Map::ProcessRespawns now actually saves the delayed respawn time to DB if the respawn was delayed - Map::AddRespawnInfo now takes const reference, and returns success as a boolean - Map::AddRespawnInfo no longer offers an unused "replace" parameter - Map::DeleteRespawnInfo no longer offers a variety of unused private overloads - Map::SaveRespawnTime no longer offers a tantalizing writeDB parameter. Parameter is now called "startup" to properly describe what it does. - Map::SaveRespawnInfoDB now takes RespawnInfo reference instead of all the various fields. Still public because compatibility mode. QQ. - Map::GetWorldObjectBySpawnId sanitized - Map::GetXRespawnTime methods sanitized to all go through Map::GetRespawnTime (cherry picked from commit d60082ae866d77a12a9e6d09dfce27fc1cb5df90)
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
0 files changed, 0 insertions, 0 deletions