diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-09-20 20:19:15 +0200 |
|---|---|---|
| committer | treeston <treeston.mmoc@gmail.com> | 2016-09-20 20:19:15 +0200 |
| commit | 2170541a51ced3c15675b8854e0ae49461884f8c (patch) | |
| tree | fb297803f5f7e56380cd0d1c1c9fadc6daa4d96b /src/server/game/Scripting/ScriptSystem.h | |
| parent | 3298a5f65dcbd21e93ddbe0d5c83bc06076b9f60 (diff) | |
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true.
Movement/SplineChain: Bump value range for DB chainId up to uint16 (0 to 65535) from uint8 (0 to 255). Turns out sniffs generate far more chains than I expected.
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.h')
| -rw-r--r-- | src/server/game/Scripting/ScriptSystem.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index 860ca08a3f3..2c8afa9c5ca 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -73,9 +73,9 @@ class TC_GAME_API SystemMgr return &itr->second; } - SplineChain const* GetSplineChain(uint32 entry, uint8 id) const + SplineChain const* GetSplineChain(uint32 entry, uint16 chainId) const { - auto it = m_mSplineChainsMap.find({ entry, id }); + auto it = m_mSplineChainsMap.find({ entry, chainId }); if (it == m_mSplineChainsMap.end()) return nullptr; return &it->second; @@ -85,7 +85,7 @@ class TC_GAME_API SystemMgr protected: PointMoveMap m_mPointMoveMap; //coordinates for waypoints - typedef std::pair<uint32, uint8> ChainKeyType; // creature entry + chain ID + typedef std::pair<uint32, uint16> ChainKeyType; // creature entry + chain ID std::unordered_map<ChainKeyType, SplineChain> m_mSplineChainsMap; // spline chains }; |
