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authorShauren <none@none>2010-08-07 16:48:34 +0200
committerShauren <none@none>2010-08-07 16:48:34 +0200
commit431301c1b29103e444b5c534c17543c87a99e481 (patch)
tree748d5acb68d83a7cad74c9bd9c06cdbc08a5267e /src/server/game/Scripting
parented4e49a4e7f44e45ba5b81e5aaa6fe5dff584a5a (diff)
Added support for scripting achievement criteria checks using ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT (11)
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Scripting')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp15
-rw-r--r--src/server/game/Scripting/ScriptMgr.h23
2 files changed, 38 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index b43e601b433..dc405c53e53 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1053,6 +1053,15 @@ void ScriptMgr::OnShutdown()
FOREACH_SCRIPT(WorldScript)->OnShutdown();
}
+bool ScriptMgr::OnCriteriaCheck(AchievementCriteriaData const* data, Player* source, Unit* target)
+{
+ ASSERT(source);
+ // target can be NULL
+
+ GET_SCRIPT_RET(AchievementCriteriaScript, data->ScriptId, tmpscript, false);
+ return tmpscript->OnCheck(source, target);
+}
+
void SpellHandlerScript::RegisterSelf()
{
ScriptMgr::ScriptRegistry<SpellHandlerScript>::AddScript(this);
@@ -1158,6 +1167,11 @@ void TransportScript::RegisterSelf()
ScriptMgr::ScriptRegistry<TransportScript>::AddScript(this);
}
+void AchievementCriteriaScript::RegisterSelf()
+{
+ ScriptMgr::ScriptRegistry<AchievementCriteriaScript>::AddScript(this);
+}
+
template<class TScript>
void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script)
{
@@ -1255,6 +1269,7 @@ template class ScriptMgr::ScriptRegistry<ConditionScript>;
template class ScriptMgr::ScriptRegistry<VehicleScript>;
template class ScriptMgr::ScriptRegistry<DynamicObjectScript>;
template class ScriptMgr::ScriptRegistry<TransportScript>;
+template class ScriptMgr::ScriptRegistry<AchievementCriteriaScript>;
// Undefine utility macros.
#undef GET_SCRIPT_RET
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 375c339c109..c27a169880c 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -753,6 +753,25 @@ class TransportScript : public ScriptObject, public UpdatableScript<Transport>
virtual void OnRelocate(Transport* transport, uint32 mapId, float x, float y, float z) { }
};
+class AchievementCriteriaScript : public ScriptObject
+{
+ protected:
+
+ AchievementCriteriaScript(const char* name)
+ : ScriptObject(name)
+ {
+ }
+
+ void RegisterSelf();
+
+ public:
+
+ bool IsDatabaseBound() const { return true; }
+
+ // Called when additional criteria is checked
+ virtual bool OnCheck(Player* source, Unit* target) = 0;
+};
+
// Placed here due to ScriptRegistry::AddScript dependency.
#define sScriptMgr (*ACE_Singleton<ScriptMgr, ACE_Null_Mutex>::instance())
@@ -921,6 +940,10 @@ class ScriptMgr
void OnTransportUpdate(Transport* transport, uint32 diff);
void OnRelocate(Transport* transport, uint32 mapId, float x, float y, float z);
+ public: /* AchievementCriteriaScript */
+
+ bool OnCriteriaCheck(AchievementCriteriaData const* data, Player* source, Unit* target);
+
public: /* ScriptRegistry */
// This is the global static registry of scripts.