diff options
| author | Nefarion <nefarion123@gmail.com> | 2013-03-08 21:41:30 +0100 |
|---|---|---|
| committer | Nefarion <nefarion123@gmail.com> | 2013-03-08 21:55:37 +0100 |
| commit | 49fd11ab5aebcbce86ca2ee48711287cf020d798 (patch) | |
| tree | 8086b6f797c80dbf09edd8f41c1c79912838e3b6 /src/server/game/Scripting | |
| parent | 2dbe3d6cfe2d174b5edf9fdb6720fee21c7009d2 (diff) | |
First step of comment style refactoring to doxygen-style.
Diffstat (limited to 'src/server/game/Scripting')
| -rw-r--r-- | src/server/game/Scripting/MapScripts.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptSystem.h | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 7cee754bba7..d36e351ba9d 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -698,7 +698,7 @@ void Map::ScriptsProcess() case SCRIPT_COMMAND_CAST_SPELL: { - // TODO: Allow gameobjects to be targets and casters + /// @todo Allow gameobjects to be targets and casters if (!source && !target) { sLog->outError(LOG_FILTER_TSCR, "%s source and target objects are NULL.", step.script->GetDebugInfo().c_str()); diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 32fe5d2ef33..21eb6f74221 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -766,7 +766,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature) ASSERT(player); ASSERT(creature); - // TODO: 100 is a funny magic number to have hanging around here... + /// @todo 100 is a funny magic number to have hanging around here... GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, 100); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, creature); @@ -852,7 +852,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go) ASSERT(player); ASSERT(go); - // TODO: 100 is a funny magic number to have hanging around here... + /// @todo 100 is a funny magic number to have hanging around here... GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, 100); player->PlayerTalkClass->ClearMenus(); return tmpscript->GetDialogStatus(player, go); @@ -918,7 +918,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger) Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/) { - // TODO: Implement script-side battlegrounds. + /// @todo Implement script-side battlegrounds. ASSERT(false); return NULL; } diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index b13c2da7f6c..480a7f6cea1 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -71,7 +71,7 @@ struct OutdoorPvPData; /* - TODO: Add more script type classes. + @todo Add more script type classes. MailScript SessionScript diff --git a/src/server/game/Scripting/ScriptSystem.h b/src/server/game/Scripting/ScriptSystem.h index cc65d493f3e..0641cebd18f 100644 --- a/src/server/game/Scripting/ScriptSystem.h +++ b/src/server/game/Scripting/ScriptSystem.h @@ -10,7 +10,7 @@ #define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available -//TODO: find better namings and definitions. +/// @todo find better namings and definitions. //N=Neutral, A=Alliance, H=Horde. //NEUTRAL or FRIEND = Hostility to player surroundings (not a good definition) //ACTIVE or PASSIVE = Hostility to environment surroundings. |
